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Jubeat is a music arcade game machine where players must correctly hit the panels that match the notes that appear on the screen. This music video game was developed by Konami and is the 2016 release from the Bemani Jubeat series. The cabinet utilizes a total of 17 screens, with 16 of them arranged in a 4 x 4 grid button panel used to play the game.
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Follow along with the song by scratching the turntable and pressing the keys as the bars reach the bottom of the screen. If you manage to successfully hit each note on-key perfectly, a combo meter will go up, increasing your score. Do well enough by the end of the song, and you can progress to the next level.
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Guitar Hero is a music rhythm video game featuring a guitar-shaped controller that the player uses to simulate playing rock music. The gameplay is similar to GuitarFreaks, in that the player presses buttons on the guitar controller in time with musical notes that scroll on the game screen. The game features covers of 30 popular rock songs spanning five decades of rock, from the 1960s up through 2005, in addition to bonus tracks.
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The gameplay is identical to that of Guitar Freaks and Beatmania. The screen scrolls in time to the music, and bars, separated into six columns, move from the top of the screen down to the bottom. When the bar reaches the line at the bottom of the screen, you hit the appropriate drum pad. Miss too many beats or drum off-time with the song, and your excite meter slowly drains. When it runs out, you lose.
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The player follow along with the on-screen notes using the guitar controller's three buttons, and 'switch'. as the notes reach the top of the screen, hold down the corresponding button (red, green, or blue) and flick the switch on the body of the guitar, which simulates the guitar strings. Sometimes a guitar icon will come up the screen, and when it reaches the top, raising the guitar's neck vertically will give you a 'wailing bonus' Performing well enough will allow you to play an additional song.
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REFLEC BEAT is a Japanese rhythm music game, where the player hit the objects as it reaches the line or the targets on the screen. Gold-accented objects will reflect back towards the opponent's side, while black-accented ones will simply disappear. As the player hits objects, a "Just Reflec" gauge builds up; when one of its segments is full, the player can "flick" gold objects to perform a Just Reflec, causing the object to reflec back at a high speed and a wide angle, making it harder for the player to hit successfully. Hitting objects will increase score, while missing objects will decrease it. The player with the highest score at the end of the song wins. The game is simple to learn, but hard to master.